Selected work
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Planet Dinosaur
BBC
Planet Dinosaur is a 6 X 30-minute series for BBC One, entirely constructed in CGI. The first major dinosaur series for the channel since Walking with Dinosaurs, this ambitious series covers 24 different stories and over 50 dinosaurs from giants and lethal killers to flying and swimming monsters. There has been a considerable amount of new knowledge and information collected on dinosaurs over the last 10 years and many of the most remarkable stories and discoveries will be told in this series.
Jellyfish Pictures collaborated with BBC Science in creating the look and approach for the show. The advances in CGI and, in particular the pipeline developed by Jellyfish, allowed them to meet the huge ambition of creating entirely CGI environments as well as over 50 different dinosaurs. The major challenge was to deliver a series that not only looks spectacular but also successfully engages and tells the stories in a way that hasn’t been achieved before. In order to succeed, the decision was made early to keep shot lengths short and keep the pace quick and dramatic, avoiding unrealistic and labour intensive roller coaster type shots. Using a very fast cut rate with a hand held feel that makes the action play like a fast paced drama, shots could be constructed relatively quickly while still not compromising on quality.
Jellyfish Creative Director Phil Dobree set up a pipeline for the series that was modelled on a feature animation production. With over 2,500 shots to deliver in little over a year, meant that efficiency, specialism and precision were key features of the pipeline and workflow. The tasks were divided into specialist sections with every person in the pipeline absolutely proficient in their area of expertise. From asset and model creation right through to compositing and editorial, the different skills involved included base modelling, sculpting, texture paint, technical setup and rigging, storyboarding, pre-visualisation, animation, shading, lighting, FX, compositing and digital matte painting. Environment builds was a major challenge of the series and the solution that Jellyfish came up with was to use features in compositing to construct the environments from a series of matte paintings and projections, combined with 3D assets to construct a “stage set” at the end of the pipeline where flexibility is paramount and speed essential.
Dobree insisted the entire series be edited in-house at Jellyfish in order to facilitate quick feedback to keep a project of this enormous scale moving. BBC series producer Nigel Patterson, along with his research team, worked at the company’s offices full time in order to help facilitate the process.
As usual with a BBC factual series it was essential that the quality of the information and science was second to none and so Paterson and his team had to be extremely thorough in ensuring the veracity of their stories and getting the right blend of factual accuracy along with engaging storytelling that worked for animation.
Many of the stories originate from very recent or current knowledge and finds on dinosaurs, while others are based on older discoveries that haven’t been told before due to the enormous complexity involved in realising them. One particular sequence involved the discovery of several hundred dinosaur remains all in one place at one time. Evidence pointed to a massacre on a huge scale and the conclusion was that this herd of Centrosaurs met their end not only at the hands of giant predators but also drowning in a huge flood. Normally this would have been a huge obstacle for a CGI series, however using the workflow, camera cuts and editorial pacing the team brings this story to life in a compelling way.
Factual accuracy was of course paramount in terms of the dinosaurs themselves and the BBC spent considerable time researching finds and remains to help accurately reconstruct the creatures. Previously it would have been normal to build machetes (clay models) of all the dinosaurs before they went anywhere near a computer, but Jellyfish’s creature pipeline is based around base modelling, sculpting and painting all in the computer, which is considerably quicker and more flexible. Having signed off the size, shape etc, it’s ready to go to the more detailed stage of fine sculpting and modelling, where muscle definition, scales, weight and detail are added. And when this is complete it goes to texture paint where patterns and colour are created. This is always an area of some speculation and Paterson spent some time finding patterns and colours that would suit the various dinosaurs, based on type, geography and current bird and animal markings.
Much of the science and factual evidence for the series is being told in a unique way using motion graphics that seamlessly ties in the CG stories linking and helping setup the sequences. Jellyfish’s motion graphics department use the same pre-viz techniques to construct the shots and sequences before going on to finals to finish off the sequences. Tom Brass, working both for the BBC and Jellyfish headed up the motion graphics team to storyboard and visualise the sequences before they were realised on computer.
Andrew Cohen – BBC Head of Science & Executive Producer:
“The collaboration between the BBC and Jellyfish on Planet Dinosaur has been a unique opportunity to create a new model in VFX production. With the BBC team embedded in the Jellyfish production base we have been able to innovate both visually and editorially at all stages of the production. It's been over ten years since the BBC produced a landmark dinosaur series and so expectation around this project is sky high. But the early footage is already suggesting that this will be one of our factual highlights of 2011. Combining the very latest paleontological findings with a unique visual style this series will bring a new generation of dinosaurs to life to a new generation of viewers.”
- nomination - Outstanding Visual Effects in a Broadcast Series
Visual Effects Society Award 2012 - Gold Medal winner - animation
New York Festivals Gold Medal 2012 - Nominee - Best Visual Effects
Televisual Bulldog Awards 2012
- Jellyfish
- Director of Computer Animation & VFX
Phil Dobree - Head of Production Jellyfish Pictures
Sophie Orde - VFX Supervisor
Luke Dodd, Haz Dulull - Producer
Mark Sherwood - Production Manager
Jessica Norton, Carmen Perez-Marsa Roca - Animation Editor
Beverly Maguire - Editor
Andy Walter - Storyboard Artist
Kurt van der Bosch, Giles Asbury, Rainer Stock - Concept Artist
Chris Rosewarne - Previz Artist
Sam Howell, Paul Cousins - Modeller
Ali Matar, Richie Xu, Thom Jones - Z Brush Artist
Mathew Cooling - Rigger
Anthony Magdalinidis - Digital Paint
Antonio Mossucca - Lead animator
Stephen Cavalier, Jason Ivimey - animator
Juan Jose Bravo, Jaroslav Polensky, Chris Seed, Rhys Griffin, Helen Bucknall, Benoit Moranne, Jessica Ott, Boris Kossmehl - Animator Intern
Nicky Brown - Lead Lighter
Denis-Jose Francois - Lighter
Matthew Aldridge, Dave Cook, Kishore Guntuku, Richard Costin, Tim Mehmet, Lawrence Pankhurst, Murray Truelove, Roman Vbroski, Ben Casey, Les Davis - Shading Artist
Tommy Anderson - Lead Lighter
Matt Chandler - Lighter
Paul Herbert, Torbjorn Lindback, Simone Nastasi - Digital Matte Painter
Clara Parati, Dani Devereaux - Lead compositor
Chris Gooch - Compositor
Andrew Peel, Iain Read, Martin Furman, Nick Chong, Alice Chiang, Jesus Garrido, Grant White, Andrea Zimbaro, Adip Mehta - MGFX Director
Tom Brass - MGFX Lead
Simon Ramsay - MGFX
Nick Ward, Al Gotsis, Carolina Salvador Simon, Tim Smyllie - Systems
Jeremy Smith, Mark Ludford, Grant Douglas
- BBC
- Director/Writer
Nigel Paterson - Production Manager
Beth Ambrose - Executive Producer
Andrew Cohen - Co-Writer
Tom Brass
Peckish
Westland
Jellyfish Pictures recently completed work on a 30-second commercial for horticultural company, Westland, collaborating with The Mob Film Co and creative agency TBWA\Manchester.The Jellyfish team was asked to develop a selection...
Can You Live Forever
Dangerous Films
In Can You Live Forever, a one-hour special for the Discovery Channel US, 'Mythbusters' star Adam Savage takes a journey far into the future on a quest for immortality.Programme producers, Dangerous...
Inside the Human Body
BBC
Jellyfish Pictures is very proud of the work it produced for the landmark series Inside the Human Body, which was broadcast on BBC One at 9pm on Thursday 5th May, 2011.Creative director Philip Dobree...
Inside The Perfect Predator
BBC Natural History Unit
Inside the Perfect Predator reveals the inner alchemy that gives four extraordinary hunters the edge - from the moment they detect their prey through to the vital kill.When Jellyfish was commissioned to work on this film for the...
America: The Story of US
Nutopia
“Working with Jellyfish on America: The Story of Us felt like a proper creative partnership. I found the team to be strong on ideas, strong on design, and they worked hard to deliver on a challenging schedule.” - Ben...
Emergency in the Womb
ZKK
Identical twin brothers Conner and Cody Bambrough are 21 weeks old - and battling each other for survival in the womb.They have a rare and perilous condition that threatens both their lives before they are even born. The only...
LEGO Cinema
Dazzleship
The Lego Cinema campaign went stereoscopic this season with the premier of Toy Story 3 3D.This is the third year running that Jellyfish has worked on the Lego cinema campaign for Dazzleship. The latest in these humorous...
Carbon Footprint
Discovery Channel EMEA
The brief for this short film commissioned by Discovery Channel EMEA, was to depict the ecological imprint we leave behind by not recycling our rubbish. An animated time lapse effect follows the decomposition of a tin can over 50 years....
City Season Promo
Redbee Media
The concept for the promo was based on the opening passage of ‘A Tale of Two Cities’. The brief was to reflect the “best of times” and “worst of times” of the City by bringing to life the City Dragon...
Fight for Life
BBC
“The impressive thing about the CGI work on Fight For Life is that the degree of realism (down to details such as clouds of floating debris, simulation of dirt on the lens, and artificially imposed vignetting) generates a real...
- nomination - Outstanding Visual Effects in a Broadcast Series









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